is it maybe intentional, that from v2.5.1 one cannot use outdated mods any more (cant fathom)? what exactly makes the game callup an installed mod? how and where does the launcher lookup installed mods and which files are involved? If this persists i have to shelve the game. i tried unsubbing and resubbing mods, no effect (as someone suggested in mods forum) i deleted the secret launcher cache folder, no effect (as suggested on reddit) i deleted the *.json launcher file, no effect (as suggested on reddit)
#Divinity original sin 2 mods dont disable when disabled update#
i tried relocating the launcher files, no effect (was necessary though to make launcher update itself) i have asked in the mods forum, no useful pointers i have asked in the launcher thread on general forums, no answers All mods were downloaded and working in earlier versions of Stellaris, until the "new" launcher" was added. Affects all mods, even cosmetic, even music etc. The "new" launcher hinders me to use outdated mods (Win10 all updates, Steam, test branch, game v2.5.1, launcher 2019.10.4), it is showing the mods, i can switch them from grey to green (and the launcher even keeps how they have been set), but they are simply not present in a new game. After asking everywhere and looking up every possible solution, i am still unable to solve the following issue, and it drives me nuts to say the least: